☀️Version
v1.6.12 (28/10/2025)
Updated graph UI.
v1.6.1b (05/10/2025)
Version number remained unchanged because existing users won't need to update.
Added support for Unity 2022 and 2021.
v1.6.1b (03/10/2025)
Improved tracking accuracy across the board.
Compilation and Domain reloads now track fractions of seconds. Since compile time is often pretty fast, the previous method would often just give 0 instead of the usual 0.7 seconds it took.
v1.6.1a (26/08/2025)
Minor code changes. No impact on users.
v1.6.1
Optimized Log Tracking.
Minor bugfix.
v1.6.0
Added weekly summaries
Updated header.
v1.5.1b
Minor bugfix.
v1.5.1a
Minor bugfix.
v1.5.1
Updated how the graphs look.
Fixed a bug where Resets were not working on Editor Crash counters.
v1.5.0
Added Editor crash counter.
v1.4.1
Fixed a bug where today's usage time was accidentally resetting some data in edge cases.
v1.4.0
Now shows today's Unity editor usage time alongside that session's time.
v1.3.0
Added an option to set and track your Unity usage goal.
Updated pause/resume button UI.
v1.2.0
Added a button to pause usage time tracking.
v1.1.0
Now tracks how long domain reloads take.
v1.0.0 (15/05/2025)
First release
Last updated